Stepping out of Cicero’s, Asta was surprised to see that for once, the light had pierced through the blue-gray hues of Coldharbour and bathed the town with its warm, yellow, life-giving light.
And always the question – Gadris or Zur?
I look forward to this every single time.
Escaping Coldharbour once again!
When the Player first meets the prophet, he introduces her to the Five Companions. They are in phantom form because they belong to a past only accessible by the prophet’s memories. How empty the table is, with its wide girth and its too-few plates, its empty goblets. How empty the prophet must feel in that vastness of his memory where only the ghosts of his companions reside.
The Black Forge is Where players have to go to get Vanus Galerion of the Mages Guild. That guy is quite the egotistic character. He’s second in my books for most interesting NPC. (The first is Abnur Tharn and the third, Sir Cadwell.) All three have some strange brand of humor I seem to enjoy listening to. It’s probably a love-hate thing.
The Black Forge is as its name suggests – black-ish, and, well, with flames as a forge should be.
Moving through it is quite interesting, although if you look at the network of pipes, it all seems quite inefficient. Maybe they had to do this so the lava can be cooled somewhat before it reaches the desired temperature, but what do I know? I’m no… hmm… engineer.
The pipes must be made of some sturdy metal, however, since the pipes don’t seem to melt even though they are dipped in the lava. Or maybe the lava isn’t that hot. Hmm. Then that would negate the argument about cooling the lava. But maybe not really. hmm. It is Coldharbour, after all.
Yay Vanus! Maybe he is as terribly amazing as he says he is.
The shipwrecks of Coldharbour are interesting to say the least. I like moving through them, especially when the skeletons have become friendly. Much less antagonistic that way.
Coldharbour can be quite dreary, but the fantastic architecture (is it kind of gothic?) and symmetry really help to relieve a bit of the weariness the soulless one carries with her as she travels through the terrain to battle Molag Bal.
En route to save the last Ayleid king, you will come across this broken bridge. It’s in flux but never moves into position. Wonder what exactly happened here.