The atmosphere is fantastic, and the colours – light against metal – are indescribable. This reminds me of the Isle of the Dead by Arnold Bocklin. I’m not exactly sure why. Maybe I was reminded of Giger’s version, and of this quote by Stephen King in the Wastelands.
“All is silent in the halls of the dead. All is forgotten in the stone halls of the dead, Behold the stairways which stand in darkness; behold the rooms of ruin. These are the halls of the dead where the spiders spin and the great circuits fall quiet, one by one.”
Except here, the spiders spin other things.
Traversing Alik’r’s Dunes to revisit an ancient temple – Tu’whacca’s Throne. The winds are electrified by the nearby dolmen; the land calls to me. Soon, soon; my duty calls first.
The smoke carries the smell of burnt flesh and steel. The cries turned to screams and then to silence, the only sounds the crackling of bones and tentative footsteps on broken ground.
Atop a bridge in Auridon, Daro-tarashi looks to see the sun setting on this beautiful city located in the east of Auridon. A perfect semblance of order and symmetry in these once-ancient lands makes Tarashi happy.
Daedric Prince Hermaeus Mora is the Dark Prince of Knowledge. He is the Daedric Prince whom I prefer the most. Because, knowledge, amirite? This was a quest in Bangkorai, and I’ve never noticed he’s got two pupils in each eyeball. I think the Watchers have one? I guess he sees more because he knows more, but this is kind of literal.
The interior of Elden Root is really quite pretty. The lights sparkle, and there’s a faint smell of wood that lingers in the air. It feels festive all the time when you’re there. The only trouble is – the distance. Too far to run to places within Elden Root. And they don’t even let us ride the horse.
Doomcrag is a majestic sight/site to behold, especially when the winds are whispering death wishes in your ears as a silent thunder fills the sky. Something awful is up there, and I’m about to meet it.