New from Morrowind Update
Zenimax has made levelling easier and more guided – that’s a good thing! At every level-up, you can collect rewards! There are a few key ones – a free horse at level 10, for instance (don’t forget to feed it) and a free storage chest at level 18 for use in your abode! And there are plenty of those to choose from!
A note about the tutorial!
With Morrowind, the tutorial starts in Firemoth Island. To get to the main quest, once you’re out of the tutorial and in Vivec City or Seyna Deen, open up your map (M) and port to either Auridon (if you’re Aldmeri Dominion), Glenumbra (Daggerfall Covenant) or Davon’s Watch (Ebonheart Pact). There, a mysterious stranger will greet you and urge you to go see someone. You will follow him and that’s when the Main Quest starts – when Mannimarco does the unspeakable to your soul!
I highly recommend going this route either immediately after you’re done with Morrowind, or before you even begin Morrowind. This way, it won’t feel as disconnected. Also, you might want to go to your faction starting points (as listed above), again so you won’t feel like you have no idea where you’re going. The map is huge and open world, so it is likely you might feel lost and can’t make head or tail of each faction’s main quest if you’re not careful! And feeling lost might very well make you feel alienated from the gameworld and feel like it’s not immersive.
For the Main Story Quest – where you meet with the Prophet and he tells you to go get Molag Bal – it’s be best IMO to either do it one shot after you’re done with the five zones for each faction, or to do the Prophet’s bidding every 5 levels. (It used to start this way before One Tamriel cancelled zone levelling.) This way, you won’t feel like he is a nag, asking you to go back to the Harborage the moment you get away from it.
Sorry that took a while. There have been many changes since Morrowind came along. This being said, below are 15 super basics to get you started!
15 super-beginner basics to get you started on ESO
Do the Tutorial, at least for your first character.
IF you’ve done this play-through before, you will be given the option to skip it.
In Coldharbour and elsewhere, loot everything. Everything. If this is your first character, you’re going to need lockpicks (for… lockpicking – lots of experience points early game) and solvents (for alchemy) and ingredients (for provisioning).
Press ESC and go to Settings > Gameplay > Prevent attacking innocents. If you’re starting out, you may accidentally kill someone. You don’t want that on your conscience. And you don’t want the guards to kill you. Also, you can Auto Decline Duels if you don’t want to suddenly fight with other players. (Settings > Social > Auto Decline Duels)
Read everything on bookshelves. These random selections will give you a limited number (10 in total for each skill) of skill points.
Explore the starter islands for each faction – they’ll give you about 3 to 5 levels and 6 skyshards which will translate to 3 attribute points (from levels) and 2 skill points (from skyshards) that you can put in either weapon skill or class skills.
Bleakrock Isle (Ebonheart)
Kenarthi’s Roost (Aldmeri)
Stros M’kai and Betnikh (Daggerfall)
Remap your interrupt key from LMB+RMB to a keyboard keystroke; it’ll save you a ton of missed opportunities in the future.
Put the first three skill points into each of your class trees so that you will level them up early. They will remain at 0 unless you do so.
Slot an ability you want to train in your hotbar, even if you’re not going to use it. It will still level up.
Start crafting early – There are nine traits to learn in all for weapons/ armor. Each subsequent trait will take twice as long for you to learn it.
The first trait takes over five hours. The last trait takes, without any perks, 30 days to learn. Start crafting early.
Deconstruct everything that has no research-able traits. (Research the ones that do.) This will level up your crafting skills for future use. You’ll need them to craft your own armor sets, which will be much better than whatever you can find.
Wear 3 pieces of armor for each type to begin having access to the various armor skill-lines (heavy, medium, light). Then ,wear an armor of each type (heavy, medium, light) – so you’ll acquire skills points for all three, in case you need to change out in the future.
The largest pieces (biggest stats) are the head, chest and leg pieces. In the beginning, enchanting them might be all you need.
– light armor helps magicka users, medium armor helps stamina users and heavy armor helps with spell and physical resistance. Would-be tanks might find this handy.
Upgrade your storage – both your bank and on your person.
Feed your bank – store all gear with researchable traits, all material and trait stones. Bank is account-accessible. If you’re on ESO+ (which I highly recommend), this will be a non-issue.
Crafting will use things in the bank. You don’t have to extract them from the bank manually to use them. This makes it easier to craft/ do research if you switch between characters a lot.
Learn the blue and purple recipes.
Green recipes boost one attribute; blue ones boost two; purple ones boost all three attributes. You’ll need this.
Start collecting ingredients too. See Point 2.
H summons and unsummons your horse.
Go to the stable master for riding lessons every 20 hours where you can either increase your mount’s speed, stamina or capacity (inventory space on person).
If you bought the Imperial edition, you can buy the Imperial horse at a stable for 1g.
If you did not buy the Imperial edition, you can buy the cheapest horse from the stable at 10,000g or you can buy one from the Crown Store.
At level 10, you will get a free horse so if you want to save some gold, this might work too!
Get some good addons. You can find these at esoui.com. Here has a list I found useful.
Truly explore Tamriel. Take in the sights. Feel the breeze. Talk to its citizens. This game will give you much more if you do these.