The fascinating thing about this is that I can’t get at the gold.
When Inozuka travels in Vvardenfell and make a pit-stop near Vos, she makes sure to drop in on her favourite music family who stations themselves atop a treehouse. They are silent in their reverie and she can have her meal in peace.
(Seriously if someone can give me a backstory on how and why they are here and posed this way, that’ll be great. Maybe there’s a note somewhere; I can’t remember.)
I wonder what his story is. His cats meow aroumd him and seem to find peace in his company. Perhaps one day I will seek his wisdom with cats.
Here are my 15 (yes 15) characters in their usual costumes. (Some change out during battle.) I’m loathe to delete characters once they are properly formed, and each of them have a background written up. Some of them have backstories that are connected to others, but some aren’t.
And of course, like real people, they change and develop over time. Not all of them do the Mages’ Guild quests, or the Fighter’s Guild. Only some of them will be doing the Psijic questline that is coming with Summerset. All of them have their own houses decorated according to their preferences and inclinations, but sometimes, some of them can go visit those that they know.
The addition of the Outfit system is great. It allowed me to customise them even more. You’ll also notice most of the colours are muted. I like it that way.
I wish Zenimax would add more hairstyles and personalities but it’s been great so far! (Did I say I love love love ESO?) These characters have been helping me with the Jubilee Festival too! (Yay Gift Boxes!)
In a somewhat remote spot of Cyrodiil, a mage has arranged a family of skeletons around a campfire. He has made sure all of them have their heads and are suitably warm. I wonder what tales are being told.
Sometimes, while on the road, and if we’re not going too fast, we trundle past makeshift campsites. Frequently, they are abandoned, but sometimes you see what happened as the person lay asleep. Not able to do anything since they have been long dead, the only thing we can do is to remind ourselves to stand guard, always, lest we suffer the same fate.
With the Dark Brotherhood DLC just out today, it feels like a time for new beginnings. (Also because now there are purchase-able character slots at 1500 crowns each so I can add to my alt-holism.) I’m running all 8 characters in NA/PC. Each of them have their own backstories, which means some of them won’t be doing some of the DLC quests because it doesn’t fit their narrative. All of them will venture into the new lands, and all have tales to tell.
So exciting to be back!
Interesting that it’s the bandits who found quite interesting uses for the fallen, no doubt aided by the disregard they had for those who have died. This skeleton was propped by a spear of sorts, and dangles a lamp to show the way.
I passed by the Whiterun Stables and overheard a conversation that went on long after I walked by.
I heard Adrianne Avenicci talking to a guard about forging some new weapons. She thinks she’s helping out more than she’s getting credit for. I can understand
And onwards towards Belethor who (jokingly, I think) would sell her sister for some coin.