Adventures in Tamriel

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Malacath O Malacath

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I was torn. I didn’t know what to do. He was willing; that didn’t make it feel any better. Still, I had a bigger issue to think of.

 


Graystone Quarry Depths, Wrothgar

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Nestled in the depths of Graystone Quarry in Wrothgar is this Dwemer treasure, a sentinel of sorts that keeps the machines working to protect the ruins long after their masters are dead. Telenger and his bright ideas.


Storytime details

Sometimes when you look around, when you stop to take in your surroundings, you see details that have been left there by the powers that be. Some are huge, and some are so surprising you can’t help but break into a smile. 

I was at Argent Mine, yesterday, and a few lifetimes ago. This wasn’t the first time I noticed them, hanging in their eternal loft. Whatever it was that killed them, they seemed to die happy, or in horror. I’ll never know. 


ESO – Books a’burning

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When I first laid eyes on this dungeon, this scene scared me. So many books burning. Think of all the ideas and concepts lost in eternity. Every time books burn, part of me dies.


ESO – Sancre Tor

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Sancre Tor.

I remember this place in Elder Scrolls: Oblivion. It was a sprawling ruin. Skeletons littered the place only to be awakened when the living walked too near. The events in Oblivion took place in the third Era; and we’re here now in the second. Now, the ruins reeks of abandonment, of neglect. It must have been resplendent once. But when?

ESO – The Empty Table

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When the Player first meets the prophet, he introduces her to the Five Companions. They are in phantom form because they belong to a┬ápast only accessible by the prophet’s memories. How empty the table is, with its wide girth and its too-few plates, its empty goblets. How empty the prophet must feel in that vastness of his memory where only the ghosts of his companions reside.


ESO – In a Dungeon

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This was a cave within a dungeon. I think it was one in the Aldmeri Dominion, but I could be wrong. Tamriel is so vast, that sometimes I forget where I am. The running water, the light from the hole above adds a nice touch and a reason for the foliage to exist here. It was a beautiful sight in the first person perspective – that, I remember.
 
 
 


ESO – Cave Lighting

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One of the many cave systems in Tamriel. This one, I believe is in Bangkorai, but I could be wrong, since time has been a little fuzzy these few days. The lighting, as always, makes me feel immersed in that precious warmth.
 
 
 


ESO – Grahtwood, Elden Root

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The interior of Elden Root is really quite pretty. The lights sparkle, and there’s a faint smell of wood that lingers in the air. It feels festive all the time when you’re there. The only trouble is – the distance. Too far to run to places within Elden Root. And they don’t even let us ride the horse.
 
 
 


ESO: Grahtwood – Table and Webs

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The spiders in this quest were a pain. I was pleasantly surprised to see this little setup in the corner of the cave. Somebody’s been experimenting on spider venom and we know who it is!