For now at least, my journey through Wrothgar is done. I’ll be back again to see the sun light glance off the ice floes and smell the glorious scents of Echatere and ogre roaming the woods.
Possibly one of my favourite place in Clockwork City DLC.
The atmosphere is fantastic, and the colours – light against metal – are indescribable. This reminds me of the Isle of the Dead by Arnold Bocklin. I’m not exactly sure why. Maybe I was reminded of Giger’s version, and of this quote by Stephen King in the Wastelands.
“All is silent in the halls of the dead. All is forgotten in the stone halls of the dead, Behold the stairways which stand in darkness; behold the rooms of ruin. These are the halls of the dead where the spiders spin and the great circuits fall quiet, one by one.”
Except here, the spiders spin other things.
Stormhaven with a descended dolmen truly lives up to its name.
Traversing Alik’r’s Dunes to revisit an ancient temple – Tu’whacca’s Throne. The winds are electrified by the nearby dolmen; the land calls to me. Soon, soon; my duty calls first.
The smoke carries the smell of burnt flesh and steel. The cries turned to screams and then to silence, the only sounds the crackling of bones and tentative footsteps on broken ground.
Near Daggerfall, Glenumbra sings of the sun, the dewy grass invigorating in its welcoming scent. Further north, however, near the old town of Aldcroft, a different scene emerges – dead trees tired of life, and air so thick with burdened anticipation you can see it with your eyes. A lone light shines in the dark, marking a path to safety.