Coldharbour can be quite dreary, but the fantastic architecture (is it kind of gothic?) and symmetry really help to relieve a bit of the weariness the soulless one carries with her as she travels through the terrain to battle Molag Bal.
Exploring Stros M’Kai in Cadwell’s Silver as Anja Stromgren, my VR1 DK.
Skyrim at night always looks fraught with danger, like there’s some impending supernova threatening to explode somewhere.
One of the last places connected to the main quest in Bangkorai. If you look at the second and third pictures, you’ll see that the statues all have their right hands up, as is waving. Coupled with the name of the place – at far shores – I’d think they are waving goodbye. It’s strange that they’re facing the centre platform though. Kind of reminds me of the Easter Island statues.
You can’t really see much here because I couldn’t really see much. When Endariil stepped out of Bleak Falls Sanctum, it was already dark out. It was also moonless and cloudy, so she couldn’t see a lot of light at all. This is what she saw. She had to move slowly because she’d heard that there were wolves on the way to South Bittershin Pass. She’s not about to let some wolves sneak up on her. She’d seen different variations of wolves recently. Some of them are the black of night. She will have to tread carefully.
It was almost dawn by the time she reached Riverwood. Sometimes, Riverwood can feel like home. Endariil thinks she’ll check in on Alvar when he opens for business. Need to craft some new armor.
I begin my sojourn into Bleak Fall Sanctum, the first ruin I encounter. I’m supposed to go find a golden claw for the merchant in Riverwood. His sister led me just outside of town. I’m not sure why her brother won’t let her venture much farther. She’s a grown woman after all. But suffice to say I went ahead anyway, even if she just left me there. She paused a number of times too. Maybe her brother is worried she’d get lost.
Ahh, the familiar layout.
I really like what the modders are doing with the textures. The game is a beautiful thing, but the modders really fleshed it out. My PC isn’t even the top end sort. I wonder what they see when they load the 4k textures. *envy*
The first dragon wall Endariil encounters. Of course it will be fus-ro-dah!
This is Endariil. She’s a Ningheim. Her hair is something else, and she’ll be playing this round of Skyrim.
Since I can’t play ESO at the moment, while I wait for the subscription problem to go away, I decided to take a trip 1000 years into the future to revisit Skyrim. It’s early morning, but the storm clouds have gathered, and it looks like it might be a hard rain.
Along the way to Falkreath from Whiterun, I met M’aiq the Liar and talked to him for a bit. I like that I could speak to him 1000 years after meeting him in Tamriel. I’m of course a different person, but M’aiq is eternal. He seems to have kept his good looks too! But he didn’t chat for long. As always, he was on his way after a few short exchanges.
I found shelter in a hunter’s cabin I probably put there myself, and spent some time looking at the motes of dust drifting down from the storm-sun beams. Funny. I couldn’t feel a draft. There was a key to an empty lockbox by the shelf below the map. I wonder who used to live here.
This floating place is gravity-defying. Love the atmosphere here. The plot and what happens here is one of the more heartbreaking ones though.